The Card Suite
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What's new

The latest improvements to The Card Suite.

Improved

Prices now broken down by condition

A card in near-mint shape is worth a lot more than a played one, and prices now reflect that instead of showing a single blended number. — Separate market prices for Near Mint, Lightly Played, Moderately Played, Heavily Played and Damaged — Pulled from the TCGplayer Price Guide, so the numbers line up with what the card actually sells for in each grade — Every card page and storefront shows the condition breakdown, not just one figure
New

A notification bell

There is now a bell in the top bar that keeps a count of anything waiting for you, so you do not have to go looking. — A new message, a friend request, or one of your friends accepting yours — For vendors, a new order coming in — Click any notification to jump straight to it, or mark everything read at once — A full history at /notifications
Improved

Search that looks past the card name

Search used to match the card's name and little else. Now it looks across everything printed on the card. — Find cards by artist, type, rarity, set or collector number, not just the name — Search Pokémon by their Pokédex number — Narrow it down with targeted searches like artist:sugimori, type:fire, dex:25 or set:base — The search box suggests examples as you type, so the shortcuts are easy to find
New

Message other collectors, and add friends

The Card Suite is a network, not just a catalog. You can now talk to the people on the other side of a trade. — Send a direct message to any collector, right from their profile — Add friends, and see requests waiting on you — Choose who can message you — anyone, or friends only — in your settings — Block anyone you would rather not hear from, and report a message to our moderators — A new Discover page for finding other collectors to follow and trade with You do not need to run a booth to take part — every account is a collector first.
Fixed

Card types now come from real data

An embarrassing one, fixed. Card type badges were being generated from the card's ID number rather than read from the card's actual data, which meant most of the catalog was showing an invented type. Mana Crypt, a colorless Magic artifact, was labelled "Electric". — Type badges now render only from real imported data, and simply do not appear when we do not have it — Magic type coverage went from 82% to 99.9% — Colour and styling on card pages are still keyed off the card, but they no longer claim to be facts Terms of Service are also now published at /terms.
Fixed

Pricing accuracy fixes

We found and fixed a class of bad prices, and added a way for you to tell us about the ones we miss. — European marketplace prices were leaking into USD listings, which made some cards look wildly more expensive than they actually are. All affected prices have been removed. — Prices now show USD only — A "Report an issue" button on every card page, so a wrong price or a missing variant reaches us directly — An automated audit that flags cards whose variants do not match the source data
New

Card scanning, and the doors opened

The biggest day so far: the site went public and searchable, and scanning went live. — Point your camera at a Pokemon card and the platform identifies it, then prefills the details. Trained on 18,000 card images. — Over 135,000 card pages are now public and indexed by search engines — Moved to new, faster infrastructure, with a CDN in front of it
New

A new look, and collector profiles

A full visual redesign, plus the beginnings of a social layer. — New design across the site: cleaner card pages, real price history charts, consistent typography — Claim a handle and get a public profile at /u/your-handle — Follow other collectors, and show off a trade binder of what you are willing to move — Vendors can pick a storefront theme
Improved

Better prices, from more sources

Pricing is the thing people trust or do not trust, so it got a rebuild underneath. — Prices now come from multiple sources with automatic fallback, so one source going down no longer means blank prices — Sold-comp history for sports cards — Vendors can link their TCGplayer store, and their listings can appear on the matching card page
New

Import your collection from a spreadsheet

Coming from another tracker, or years of your own spreadsheet? Upload it instead of retyping it. — CSV import that maps your columns to ours and matches rows against the catalog — A review step before anything is written, so a bad match never silently lands in your collection
New

Levels, XP and achievements

Collecting should be a little more fun to log. — Earn XP for adding cards, completing sets and hitting milestones — Levels and unlockable achievements, with a celebration when you hit one — Account settings in one place, including billing — Card images now served from a CDN, so big sets load noticeably faster
Improved

One account, one name: The Card Suite

Two changes that should make everything feel like a single product. — The platform is now called The Card Suite, at thecardsuite.com — Buyer accounts and vendor accounts merged into one login. Everyone is a collector; owning a shop is just something you can also do. Your collection, wishlist, holds and orders all live under the same account. — One shared header and navigation everywhere, instead of a different layout per area
New

Collection tracking and the public card catalog

The platform stopped being only for vendors. The catalog is now browsable by anyone, and you can track what you own. — Browse every game, set and card at /cards — Mark cards as owned or wanted, with quantity, condition and variant — A collection dashboard showing value over time — Set completion: see exactly what is left to finish a set, and what it would cost
New

Wishlists, holds and notify-me

The buyer side of the storefront grew up. Every card now has its own shareable page, and customers can do more than just look. — Individual card pages you can link to or share — Optional buyer accounts that work across every vendor on the platform — Wishlists that follow you from your phone to your laptop — Holds, so a card can be set aside without being oversold — Notify-me alerts when something is restocked or drops in price — Ask a question about a card, and moderated vendor reviews — Pickup numbers so buyers know when their order is ready at the booth
New

Status page, changelog and referrals

A few public-facing pages, including the one you are reading. — This "What's new" page — A status page for when something is degraded — Early access signups — Referral links for vendors who bring other vendors in
New

Vendor Operations

The back-office half of running a card business, built for shows rather than warehouses. — Buylist and intake, with cost basis carried onto each card — Profit and margin reporting, using the cost recorded at the time of sale — Consignment: track consignors, what sold, and what you owe them — Multiple locations and stock transfers between them — Shows: tag orders to an event, then pull an end-of-show and sales-tax report — An employee activity log, and printable QR labels for boxes and individual cards
New

Easier, safer sign-in

Account changes aimed at getting people in quickly without weakening anything. — Magic-link login: get a single-use sign-in link by email, no password to remember — New and reset passwords are checked against known breach lists — A password strength meter, a two-factor setup nudge, and a warning before your session expires — Per-account notification preferences
New

Analytics, filters and card requests

Your storefront started telling you what customers actually want. — A sales and inventory dashboard — Search-demand logging: the cards customers searched for that you did not have in stock — Filters and sorting on the storefront so buyers can narrow down a big inventory — "Request a card" so a customer can leave a want with you instead of walking away — Discord notifications when an order comes in
New

Plans, bulk pricing and CSV import

Tools for vendors who are moving more than a handful of cards at a time. — CSV import and export for bulk inventory — Bulk price edits and bulk status changes from the inventory list — Subscription plans with limits and features that scale with the size of the business
New

The card catalog

Adding inventory no longer means typing every detail by hand. Pick the game, then the set, then the card, and the rest fills itself in. — Catalogs for Pokemon, Magic, One Piece and Lorcana — Dependent dropdowns for fast entry — Reference prices refreshed in batches ahead of time, so nothing has to call out to the internet in the middle of a show
New

Carts, orders and pickup

Customers can now put cards in a cart and submit the whole thing as an order, so your staff get one pull list instead of five verbal requests. — Cart and checkout on the storefront — Order status with a shareable lookup link, no account required — Counter-offer pricing on individual line items when you want to negotiate
New

Vendor storefronts and permanent QR codes

The first version of the platform: every vendor gets a permanent digital identity instead of a folding table full of boxes. — A vendor account with Manager and Staff roles — A public storefront at /v/your-shop that anyone can search without logging in — A QR code that points at that storefront and never changes, so last year's sign still works — Photos on every card, and a free-text storage location so staff can find it fast