#21 / 75 · Neo Discovery · Jun 2001
Near Mint price · updated 19 hours ago
Track this card in your collection or want list.
Sign in to trackFree · passwordless magic-link sign-in.
| Printing | Near Mint | Lightly Played | Moderately Played | Heavily Played | Damaged |
|---|---|---|---|---|---|
| 1St Edition | $14.83 | $9.20 | $7.44 | $5.38 | $3.99 |
| Unlimited | $7.67 | $4.89 | $3.31 | $2.50 | $2.16 |
Market price per condition via TCGplayer, updated periodically. Not a live offer.
Reference price · all printings · Near Mint · TCGplayer · click a printing to toggle
During your opponent's turn, whenever 1 of your opponent's Benched Pokémon becomes his or her Active Pokémon, Forretress does 10 damage to it. (Don't apply Weakness and Resistance.) This power stops working if Forretress is Asleep, Confused, or Paralyzed.
If your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with his or her Active Pokémon, then, if you have any Benched Pokémon, you switch 1 of them with your Active Pokémon. (Do the damage before switching the Pokémon.)
Its entire body is shielded by a steel-hard shell. What lurks inside this shell is a total mystery.